Curriculum Vitae

Please email me for a complete CV

Simon Brewer

Key software skills:

  • LightWave 3D, 3DS Max, Photoshop, DeepPaint 3D, Aura, Premier, DPaint, Character Studio, Mudbox, Zbrush.
  • MaxScript, HTML, JavaScript, SVN, MentalMill, DarkBasic.

Gameography:

  • Kinect DisneyLand Adventures - Supervising an accurate recreation of the original DisneyLand park.
  • Kinectimals - Now With Bears - Now with Bears!!!.
  • Kinectimals - Groundbreaking children's title for the XBOX 360 Kinect sensor, 1 million-plus sales to date.
  • ThrillVille: Off The Rails - Sequel to the number one new children's IP game of 2007, on PS2, PSP, XBOX360, Wii and PC.
  • ThrillVille - Run your own 3D theme park in this exciting new PlayStation2 game.
  • RollerCoaster Tycoon 3: Wild! - Rides, Scenery and all aspects of artwork for this 3D add-on pack.
  • RollerCoaster Tycoon 3: Soaked! - Rides, Scenery and all aspects of artwork for this 3D add-on pack.
  • RollerCoaster Tycoon 3 - Rides, Scenery and all aspects of artwork for this 3D game.
  • RollerCoaster Tycoon 2: Time Twisters - Rides, Scenery and all aspects of artwork for this add-on pack.
  • Laser Squad Nemesis: Earth - Retail version of LSN v2
  • Laser Squad Nemesis v2 - "Spawn" characters modeling, texturing and animation.
  • Kar2ouche Romans 1, 2 & 3 - Creation and rendering of several hundred shots depicting Roman occupied Britain.
  • Laser Squad Nemesis v1 - Design, modeling and texturing of vast majority of scenery tiles used in-game.
  • Dreamland Chronicles: Freedom Ridge - Worked for Mythos Games Ltd as 3D Artist. Jobs included terrain design and modeling, spaceship design and modeling, in-game object modeling and texturing, FMV background artist and animator.
  • Dawn Of Ages - Worked for Mythos Games Ltd on this game concept, based in ancient Egypt. Helped produce concept art and promotional FMV.
  • Space Station 3000 - Worked Freelance on this Amiga title, designing spaceships.
  • Explorer 2260 - Worked Freelance on this Amiga/Linux title, desiging a huge central spacestation for the game.
  • The Dark Zone - Concept design and in-game graphics.

Work Placement:

  • 2003-present Frontier Developments Ltd - Lead Artist and Technical Lead Artist
  • 2001-2003 Form & Image CGI studio - Co-founder and 3D Artist
  • 2001 CoDo Games Ltd. - Co-founder and 3D Artist
  • 1999-2001 Mythos Games Ltd. - 3D Artist
  • 1996-1999 Vivid Imagination - 3D Artist